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JVCA
1998
90views more  JVCA 1998»
13 years 5 months ago
Interactive rigid body manipulation with obstacle contacts
The interactive manipulation of rigid objects in virtual reality environments requires an object behaviour which is at least physically plausible to be useful for applications lik...
Matthias Buck, Elmar Schömer
CONTEXT
2007
Springer
13 years 10 months ago
The Influence of Task Contexts on the Decision-Making of Humans and Computers
Abstract. Many environments in which people and computer agents interact involve deploying resources to accomplish tasks and satisfy goals. This paper investigates the way that the...
Ya'akov Gal, Barbara J. Grosz, Avi Pfeffer, Stuart...
ICCV
2009
IEEE
1190views Computer Vision» more  ICCV 2009»
14 years 11 months ago
You'll never walk alone: modeling social behavior for multi-target tracking
Object tracking typically relies on a dynamic model to predict the object’s location from its past trajectory. In crowded scenarios a strong dynamic model is particularly impo...
S. Pellegrini, A. Ess, K. Schindler, L. van Gool
CORR
2011
Springer
200views Education» more  CORR 2011»
13 years 1 months ago
Optimal Channel Training in Uplink Network MIMO Systems
We consider a multi-cell frequency-selective fading uplink channel (network MIMO) from K singleantenna user terminals (UTs) to B cooperative base stations (BSs) with M antennas ea...
Jakob Hoydis, Mari Kobayashi, Mérouane Debb...
CORR
2010
Springer
94views Education» more  CORR 2010»
13 years 3 months ago
Using virtual human for an interactive customer-oriented constrained environment design
: For industrial product design, it is very important to take into account assembly/disassembly and maintenance operations during the conceptual and prototype design stage. For the...
Liang Ma, Ruina Ma, Damien Chablat, Fouad Bennis