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» Interactive and flexible motion transition
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JVCA
2007
132views more  JVCA 2007»
13 years 4 months ago
Interactive and flexible motion transition
In this paper, we present an example-based motion synthesis technique. Users can interactively control the virtual character to perform desired actions in any order. The desired a...
Jen-Yu Peng, I-Chen Lin, Jui-Hsiang Chao, Yan-Ju C...
TOG
2002
167views more  TOG 2002»
13 years 4 months ago
Interactive control of avatars animated with human motion data
Real-time control of three-dimensional avatars is an important problem in the context of computer games and virtual environments. Avatar animation and control is difficult, howeve...
Jehee Lee, Jinxiang Chai, Paul S. A. Reitsma, Jess...
TVCG
2008
100views more  TVCG 2008»
13 years 4 months ago
Two-Character Motion Analysis and Synthesis
In this paper, we deal with the problem of synthesizing novel motions of standing-up martial arts such as Kickboxing, Karate, and Taekwondo performed by a pair of humanlike charact...
Taesoo Kwon, Young-Sang Cho, Sang Il Park, Sung Yo...
VRST
2010
ACM
13 years 2 months ago
Perceiving motion transitions in pedestrian crowds
Creating natural motion transitions between different motion clips is crucial for reusing and editing character animations. Perception of motion transitions in a pedestrian crowd ...
Qin Gu, Chang Yun, Zhigang Deng
CHI
2009
ACM
13 years 11 months ago
Eek! a mouse! organic user interfaces: tangible, transitive materials and programmable reality
In this panel, we explore the role emerging transitive materials, like flexible thin-film displays, multi-touch input skins, e-textiles, micro-actuators and Claytronics might play...
Roel Vertegaal, Ivan Poupyrev