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HAPTICS
2002
IEEE
13 years 9 months ago
Computationally Efficient Techniques for Real Time Surgical Simulation with Force Feedback
In this paper, we present computationally efficient algorithms for the real time simulation of minimally invasive surgical (MIS) procedures. To develop a surgical simulator for tr...
Jung Kim, Suvranu De, Mandayam A. Srinivasan
VRST
2003
ACM
13 years 10 months ago
Incremental rendering of deformable trimmed NURBS surfaces
Trimmed NURBS surfaces are often used to model smooth and complex objects. Unfortunately, most existing hardware graphics accelerators cannot render them directly. Although there ...
Gary K. L. Cheung, Rynson W. H. Lau, Frederick W. ...
VIS
2004
IEEE
152views Visualization» more  VIS 2004»
14 years 6 months ago
Haptic Display of Interaction between Textured Models
Surface texture is among the most salient haptic characteristics of objects; it can induce vibratory contact forces that lead to perception of roughness. In this paper, we present...
Avneesh Sud, Miguel A. Otaduy, Ming C. Lin, Nitin ...
SI3D
2006
ACM
13 years 11 months ago
Human hand modeling from surface anatomy
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
Taehyun Rhee, Ulrich Neumann, John P. Lewis
SIGGRAPH
1998
ACM
13 years 9 months ago
Subdivision Surfaces in Character Animation
The creation of believable and endearing characters in computer graphics presents a number of technical challenges, including the modeling, animation and rendering of complex shap...
Tony DeRose, Michael Kass, Tien Truong