Sciweavers

165 search results - page 2 / 33
» Interactive high-quality text classification
Sort
View
CHI
2007
ACM
14 years 6 months ago
Learning shape writing by game playing
We present a computer game designed to efficiently and playfully teach users shape writing ? a new text entry method for pen-based devices. Keywords Text entry, mobile devices, sh...
Per Ola Kristensson, Shumin Zhai
ICDE
2007
IEEE
182views Database» more  ICDE 2007»
14 years 7 months ago
Discriminative Frequent Pattern Analysis for Effective Classification
The application of frequent patterns in classification appeared in sporadic studies and achieved initial success in the classification of relational data, text documents and graph...
Hong Cheng, Xifeng Yan, Jiawei Han, Chih-Wei Hsu
KDD
2009
ACM
204views Data Mining» more  KDD 2009»
14 years 6 months ago
Improving classification accuracy using automatically extracted training data
Classification is a core task in knowledge discovery and data mining, and there has been substantial research effort in developing sophisticated classification models. In a parall...
Ariel Fuxman, Anitha Kannan, Andrew B. Goldberg, R...
CHI
2006
ACM
14 years 6 months ago
Social visualization: exploring text, audio, and video interaction
In this workshop, we address the importance and uses of social visualizations. In particular, we explore visualizations of text, audio, and visual interaction data to uncover soci...
Fernanda B. Viégas, Karrie Karahalios
ICDM
2003
IEEE
210views Data Mining» more  ICDM 2003»
13 years 11 months ago
CBC: Clustering Based Text Classification Requiring Minimal Labeled Data
Semi-supervised learning methods construct classifiers using both labeled and unlabeled training data samples. While unlabeled data samples can help to improve the accuracy of trai...
Hua-Jun Zeng, Xuanhui Wang, Zheng Chen, Hongjun Lu...