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IUI
2006
ACM
10 years 10 months ago
Interactive learning of structural shape descriptions from automatically generated near-miss examples
Sketch interfaces provide more natural interaction than the traditional mouse and palette tool, but can be time consuming to build if they have to be built anew for each new domai...
Tracy Hammond, Randall Davis
VR
2009
IEEE
188views Virtual Reality» more  VR 2009»
10 years 11 months ago
Crafting Personalized Facial Avatars Using Editable Portrait and Photograph Example
Computer-generated facial avatars have been increasingly used in a variety of virtual reality applications. Emulating the real-world face sculpting process, we present an interact...
Tanasai Sucontphunt, Zhigang Deng, Ulrich Neumann
ECCV
2002
Springer
11 years 6 months ago
Composite Texture Descriptions
Textures can often more easily be described as a composition of subtextures than as a single texture. The paper proposes a way to model and synthesize such "composite textures...
Alexey Zalesny, Vittorio Ferrari, Geert Caenen, Do...
CGF
2011
9 years 7 months ago
Procedural Modeling of Interconnected Structures
The complexity and detail of geometric scenes that are used in today’s computer animated films and interactive games have reached a level where the manual creation by tradition...
Lars Krecklau, Leif Kobbelt
BMCBI
2010
172views more  BMCBI 2010»
9 years 11 months ago
Nonparametric identification of regulatory interactions from spatial and temporal gene expression data
Background: The correlation between the expression levels of transcription factors and their target genes can be used to infer interactions within animal regulatory networks, but ...
Anil Aswani, Soile V. E. Keränen, James Brown...
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