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CGF
2006
196views more  CGF 2006»
13 years 5 months ago
Physically Based Deformable Models in Computer Graphics
Physically based deformable models have been widely embraced by the Computer Graphics community. Many problems outlined in a previous survey by Gibson and Mirtich [GM97] have been...
Andrew Nealen, Matthias Müller, Richard Keise...
IJCAI
2007
13 years 6 months ago
Mediating between Qualitative and Quantitative Representations for Task-Orientated Human-Robot Interaction
In human-robot interaction (HRI) it is essential that the robot interprets and reacts to a human’s utterances in a manner that reflects their intended meaning. In this paper we...
Michael Brenner, Nick Hawes, John D. Kelleher, Jer...
AAAI
2007
13 years 7 months ago
Continuous State POMDPs for Object Manipulation Tasks
My research focus is on using continuous state partially observable Markov decision processes (POMDPs) to perform object manipulation tasks using a robotic arm. During object mani...
Emma Brunskill
CAD
2002
Springer
13 years 5 months ago
A discrete mechanics model for deformable bodies
This paper describes the theory and implementation of a discrete mechanics model for deformable bodies, incorporating behavior such as motion, collision, deformation etc. The mode...
Johan Jansson, Joris S. M. Vergeest
IFM
1999
Springer
13 years 9 months ago
Modelling Discrete Behaviour in a Continuous-Time Formalism
Embedded real-time systems consist of a digital controller interacting with its physical environment. Developing such systems therefore involves specifying and reasoning about bot...
Colin J. Fidge