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» Interactive physically-based shape editing
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TOG
2012
237views Communications» more  TOG 2012»
11 years 7 months ago
An algebraic model for parameterized shape editing
We present an approach to high-level shape editing that adapts the structure of the shape while maintaining its global characteristics. Our main contribution is a new algebraic mo...
Martin Bokeloh, Michael Wand, Hans-Peter Seidel, V...
TOG
2008
134views more  TOG 2008»
13 years 4 months ago
Interactive visual editing of grammars for procedural architecture
We introduce a real-time interactive visual editing paradigm for shape grammars, allowing the creation of rulebases from scratch without text file editing. In previous work, shape...
Markus Lipp, Peter Wonka, Michael Wimmer
TOG
2002
148views more  TOG 2002»
13 years 4 months ago
Pointshop 3D: an interactive system for point-based surface editing
We present a system for interactive shape and appearance editing of 3D point-sampled geometry. By generalizing conventional 2D pixel editors, our system supports a great variety o...
Matthias Zwicker, Mark Pauly, Oliver Knoll, Markus...
PG
2003
IEEE
13 years 9 months ago
Dynamic Sculpting and Deformation of Point Set Surfaces
This paper presents a novel paradigm for point set surface editing, which takes advantages of the potential of implicit surfaces, the strength of physics based modeling techniques...
Xiaohu Guo, Hong Qin
CGF
2005
159views more  CGF 2005»
13 years 4 months ago
Real-Time Shape Editing using Radial Basis Functions
Current surface-based methods for interactive freeform editing of high resolution 3D models are very powerful, but at the same time require a certain minimum tessellation or sampl...
Mario Botsch, Leif Kobbelt