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CA
2003
IEEE
13 years 10 months ago
A Procedural Approach to Animate Interactive Natural Sceneries
This paper presents a method for animating and rendering an interactive natural scenery in real-time. It improves the prairie model of [11] by enabling the on-the-fly generation ...
Sylvain Guerraz, Frank Perbet, David Raulo, Fran&c...
TOG
2008
134views more  TOG 2008»
13 years 4 months ago
Interactive visual editing of grammars for procedural architecture
We introduce a real-time interactive visual editing paradigm for shape grammars, allowing the creation of rulebases from scratch without text file editing. In previous work, shape...
Markus Lipp, Peter Wonka, Michael Wimmer
VISSYM
2004
13 years 6 months ago
Interactively Visualizing Procedurally Encoded Scalar Fields
Figure 1: RBF reconstruction of unstructured CFD data. (a) Volume rendering of 1,943,383 tetrahedral shock data set using 2,932 RBF functions. (b) Volume rendering of a 156,642 te...
Yun Jang, Manfred Weiler, Matthias Hopf, Jingshu H...
RT
2001
Springer
13 years 9 months ago
Interactive Sampling and Rendering for Complex and Procedural Geometry
We present a new sampling method for procedural and complex geometries, which allows interactive point-based modeling and rendering of such scenes. For a variety of scenes, object-...
Marc Stamminger, George Drettakis
SIAMNUM
2010
99views more  SIAMNUM 2010»
12 years 11 months ago
Analysis and Optimization of Robin-Robin Partitioned Procedures in Fluid-Structure Interaction Problems
In the solution of Fluid-Structure Interaction problems, partitioned procedures are modular algorithms that involve separate fluid and structure solvers, that interact, in an itera...
Luca Gerardo-Giorda, Fabio Nobile, Christian Verga...