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» Interactive prototyping for ubiquitous augmented reality use...
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UIST
1995
ACM
13 years 8 months ago
The World Through the Computer: Computer Augmented Interaction with Real World Environments
Current user interface techniques such as WIMP or the desktop metaphor do not support real world tasks, because the focus of these user interfaces is only on human–computer inte...
Jun Rekimoto, Katashi Nagao
ACMACE
2008
ACM
13 years 7 months ago
Edutainment with a mixed reality book: a visually augmented illustrative childrens' book
Recently several researchers have developed augmented reality books which involve overlaying virtual content onto the pages of a real book. In this paper, we extend this general c...
Raphael Grasset, Andreas Dünser, Mark Billing...
CHI
2005
ACM
14 years 5 months ago
Attention-based design of augmented reality interfaces
The objects and surfaces of a task-based environment can be layered with digital interfaces to make them easier and safer to use. Once information can be projected anywhere in the...
Leonardo Bonanni, Chia-Hsun Lee, Ted Selker
CHI
2006
ACM
14 years 5 months ago
Exploring user experience in "blended reality": moving interactions out of the screen
Video game players often learn to map their physical actions (e.g., pressing buttons) onto their on-screen avatars' actions (e.g., wielding swords) in order to play. We explo...
David F. Huynh, Yan Xu, Shuo Wang
PRESENCE
2002
137views more  PRESENCE 2002»
13 years 4 months ago
The Studierstube Augmented Reality Project
This paper describes Studierstube, an augmented reality system developed over the past four years at Vienna University of Technology, Austria, in extensive collaboration with Frau...
Dieter Schmalstieg, Anton L. Fuhrmann, Gerd Hesina...