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» Interactive ray tracing for isosurface rendering
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VIS
2007
IEEE
216views Visualization» more  VIS 2007»
14 years 6 months ago
Interactive Isosurface Ray Tracing of Time-Varying Tetrahedral Volumes
Abstract-- We describe a system for interactively rendering isosurfaces of tetrahedral finite-element scalar fields using coherent ray tracing techniques on the CPU. By employing s...
Ingo Wald, Heiko Friedrich, Aaron Knoll, Charle...
VISUALIZATION
1998
IEEE
13 years 9 months ago
Interactive ray tracing for isosurface rendering
We show that it is feasible to perform interactive isosurfacing of very large rectilinear datasets with brute-force ray tracing on a conventional (distributed) shared-memory multi...
Steven G. Parker, Peter Shirley, Yarden Livnat, Ch...
VIS
2009
IEEE
216views Visualization» more  VIS 2009»
14 years 6 months ago
Volume Ray Casting with Peak Finding and Differential Sampling
Direct volume rendering and isosurfacing are ubiquitous rendering techniques in scientific visualization, commonly employed in imaging 3D data from simulation and scan sources. Con...
Aaron Knoll, Younis Hijazi, Rolf Westerteiger, ...
CGF
2008
165views more  CGF 2008»
13 years 5 months ago
GPU-based Fast Ray Casting for a Large Number of Metaballs
Metaballs are implicit surfaces widely used to model curved objects, represented by the isosurface of a density field defined by a set of points. Recently, the results of particle...
Yoshihiro Kanamori, Zoltan Szego, Tomoyuki Nishita
RT
1999
Springer
13 years 9 months ago
Interactive Ray-Traced Scene Editing using Ray Segment Trees
This paper presents a ray tracer that facilitates near-interactive scene editing with incremental rendering; the user can edit the scene both by manipulating objects and by changin...
Kavita Bala, Julie Dorsey, Seth J. Teller