Sciweavers

37 search results - page 5 / 8
» Interactive rendering of translucent deformable objects
Sort
View
MICCAI
1999
Springer
13 years 10 months ago
Rendering the Unfolded Cerebral Cortex
Classical volume rendering is computed by casting a bundle of parallel rays from a flat viewing plane onto the volume data set, and produces as such a spatially limited view of the...
Junfeng Guo, Ioan Alexandru Salomie, Rudi Deklerck...
ICRA
2000
IEEE
125views Robotics» more  ICRA 2000»
13 years 10 months ago
Haptic Interaction with Global Deformations
Force feedback coupled with a real-time physically realistic graphic display provides a human operator with an artificial sense of presence in a virtual environment. Furthermore,...
Yan Zhuang, John F. Canny
ICIP
2001
IEEE
14 years 7 months ago
Image-based rendering for mixed reality
In this paper, we propose an image-based approach to synthesize a novel view image for mixed reality (MR) systems. Theoretically, the image- based method is good for synthesizing ...
Hiroshi Kawasaki, Hiroyuki Aritaki, Katsushi Ikeuc...
SI3D
2005
ACM
13 years 11 months ago
What you see is what you snap: snapping to geometry deformed on the GPU
We present a simple yet effective snapping technique for constraining the motion of the cursor of an input device to the surface of 3D models whose geometry is arbitrarily deforme...
Harlen Costa Batagelo, Shin-Ting Wu
VIS
2007
IEEE
86views Visualization» more  VIS 2007»
14 years 7 months ago
Illustrative Deformation for Data Exploration
Abstract--Much of the visualization research has focused on improving the rendering quality and speed, and enhancing the perceptibility of features in the data. Recently, significa...
Carlos Correa, Deborah Silver, Min Chen