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» Interactive sound synthesis for large scale environments
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SI3D
1995
ACM
13 years 9 months ago
I-COLLIDE: An Interactive and Exact Collision Detection System for Large-Scale Environments
: We present an exact and interactive collision detection system, I-COLLIDE, for large-scale environments. Such environments are characterized by the number of objects undergoing r...
Jonathan D. Cohen, Ming C. Lin, Dinesh Manocha, Ma...
ACMACE
2004
ACM
13 years 11 months ago
The intelligent street: responsive sound environments for social interaction
The Intelligent Street is a music installation that is able to respond intelligently to the collective requests of users interacting together. The performance it creates is largel...
Henrik Lörstad, Mark d'Inverno, John Eacott
VTC
2010
IEEE
132views Communications» more  VTC 2010»
13 years 3 months ago
Large Scale Parameter for the WINNER II Channel Model at 2.53 GHz in Urban Macro Cell
— This paper presents results of wide band channel measurements at 2.53 GHz for a representative urban macro cell environment in Ilmenau, Germany. The extensive channel sounding ...
Christian Schneider, Milan Narandzic, Martin K&aum...
PRESENCE
2007
167views more  PRESENCE 2007»
13 years 5 months ago
TimbreFields: 3D Interactive Sound Models for Real-Time Audio
We describe a methodology for Virtual Reality designers to capture and resynthesize the variations in sound made by objects when we interact with them through contact such as touc...
Richard Corbett, Kees van den Doel, John E. Lloyd,...
EUROSYS
2007
ACM
13 years 7 months ago
Enabling scalability and performance in a large scale CMP environment
Hardware trends suggest that large-scale CMP architectures, with tens to hundreds of processing cores on a single piece of silicon, are iminent within the next decade. While exist...
Bratin Saha, Ali-Reza Adl-Tabatabai, Anwar M. Ghul...