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TOG
2008
134views more  TOG 2008»
9 years 11 months ago
Interactive visual editing of grammars for procedural architecture
We introduce a real-time interactive visual editing paradigm for shape grammars, allowing the creation of rulebases from scratch without text file editing. In previous work, shape...
Markus Lipp, Peter Wonka, Michael Wimmer
TOG
2008
100views more  TOG 2008»
9 years 11 months ago
Interactive procedural street modeling
This paper addresses the problem of interactively modeling large street networks. We introduce a modeling framework that uses tensor fields to guide the generation of a street gra...
Guoning Chen, Gregory Esch, Peter Wonka, Pascal M&...
CVPR
2010
IEEE
10 years 8 months ago
Segmentation of Building Facades Using Procedural Shape Priors
In this paper we propose a novel approach to the perceptual interpretation of building facades that combines shape grammars, supervised classification and random walks. Procedural...
Olivier Teboul, Loic Simon, Panagiotis Koutsouraki...
VISUALIZATION
2005
IEEE
10 years 5 months ago
Build-by-Number: Rearranging the Real World to Visualize Novel Architectural Spaces
We present Build-by-Number, a technique for quickly designing architectural structures that can be rendered photorealistically at interactive rates. We combine image-based capturi...
Daniel R. Bekins, Daniel G. Aliaga
CGF
2011
9 years 3 months ago
Procedural Modeling of Interconnected Structures
The complexity and detail of geometric scenes that are used in today’s computer animated films and interactive games have reached a level where the manual creation by tradition...
Lars Krecklau, Leif Kobbelt
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