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DIGRA
2005
Springer
13 years 11 months ago
Immersion in Game Atmospheres for the Video Game Heritage Preservation
The video game heritage is being preserved especially on the Web: comments, screenshots, sounds, videos, etc. But one important element is missing: the environment in which we pla...
Nicolas Esposito
CICLING
2004
Springer
13 years 11 months ago
A Plug and Play Spoken Dialogue Interface for Smart Environments
In this paper we present a plug and play dialogue system for smart environments. The environment description and its state are stored on a domain ontology. This ontology is formed ...
Germán Montoro, Xavier Alamán, Pablo...
MHCI
2009
Springer
14 years 23 days ago
Using handheld devices for mobile interaction with displays in home environments
An increasing number of households are equipped with a large number of TV sets and more and more of them are large highresolution displays. Furthermore, we see the integration of ...
Andreas Lorenz, Clara Fernandez De Castro, Enrico ...
MM
2010
ACM
126views Multimedia» more  MM 2010»
13 years 6 months ago
Gaze awareness and interaction support in presentations
: Gaze Awareness and Interaction Support in Presentations Kar-Han Tan, Dan Gelb, Ramin Samadani, Ian Robinson, Bruce Culbertson, John Apostolopoulos HP Laboratories HPL-2010-187 D...
Kar-Han Tan, Dan Gelb, Ramin Samadani, Ian N. Robi...
MLMI
2007
Springer
14 years 10 days ago
An Ego-Centric and Tangible Approach to Meeting Indexing and Browsing
Abstract. This article presents an ego-centric approach for indexing and browsing meetings. The method considers two concepts: meetings’ data alignment with personal information ...
Denis Lalanne, Florian Evéquoz, Maurizio Ri...