Human based algorithms to catch fly balls have been research and studied. In this paper, the validity of the human models are tested by catching balls that are dropped vertically...
Keshav Mundhra, Anthony Suluh, Thomas Sugar, Micha...
—“AWE” is a programmable “Animated Work Environment” supporting everyday human activities, at home, work and school, in an increasingly digital society. AWE features a no...
Keith Evan Green, Ian D. Walker, Leo J. Gugerty, J...
The Digital Systems and Media Computing Laboratory (DSMC Lab) was established in the end of 2002 and is located in Patras, Greece. DSMC operates under the School of Sciences and Te...
—This paper introduces a high-speed vision system called IDP Express, which can execute real-time image processing and high frame rate video recording simultaneously. In IDP Expr...
Idaku Ishii, Tetsuro Tatebe, Qingyi Gu, Yuta Moriu...
Real world computer vision systems highly depend on reliable, robust retrieval of motion cues to make accurate decisions about their surroundings. In this paper, we present a simp...