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» Interfaces as Games, Programs as Strategies
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IFIP
2009
Springer
13 years 9 months ago
A Practice-Based Analysis of an Online Strategy Game
Giannis Milolidakis, Chris Kimble, Demosthenes Ako...
FPLAY
2008
13 years 6 months ago
A low-cost infrastructure for tabletop games
Tabletop games provide an intimate gaming experience where groups of friends can interact in a shared space using shared physical props. Digital tabletop games show great promise ...
Christopher Wolfe, J. David Smith, T. C. Nicholas ...
AIIDE
2007
13 years 7 months ago
SORTS: A Human-Level Approach to Real-Time Strategy AI
We developed knowledge-rich agents to play real-time strategy games by interfacing the ORTS game engine to the Soar cognitive architecture. The middleware we developed supports gr...
Samuel Wintermute, Joseph Xu, John E. Laird
AAAI
2011
12 years 5 months ago
Commitment to Correlated Strategies
The standard approach to computing an optimal mixed strategy to commit to is based on solving a set of linear programs, one for each of the follower’s pure strategies. We show t...
Vincent Conitzer, Dmytro Korzhyk
ACMACE
2005
ACM
13 years 10 months ago
Possession techniques for interaction in real-time strategy augmented reality games
There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
Keith Phillips, Wayne Piekarski