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» Interfacing Video Capture, Editing and Publication in a Tang...
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INTERACT
2007
13 years 6 months ago
Interfacing Video Capture, Editing and Publication in a Tangible Environment
The paper presents a novel approach to collecting, editing and performing visual and sound clips in real time. The cumbersome process of capturing and editing becomes fluid in the ...
Cati Vaucelle, Hiroshi Ishii
ACMACE
2007
ACM
13 years 8 months ago
Tangible interfaces for real-time 3D virtual environments
Emergent game formats, such as machinima, that use game worlds as expressive 3D performance spaces have new expressive powers with an increase of the quality of their underlying g...
Ali Mazalek, Michael Nitsche
ICMCS
2006
IEEE
115views Multimedia» more  ICMCS 2006»
13 years 10 months ago
Evaluation of Self-Editing Based on Behaviors-for-Attention for Desktop Manipulation Videos
In this paper, we discuss a user interface issue with regard to automatic video editing based on the speaker’s intentions. In our experiments, the subjects used previously devel...
Motoyuki Ozeki, Yuichi Nakamura
INTERACT
2003
13 years 6 months ago
Manipulating and Annotating Slides in a Multi-Display Environment
: In a meeting room environment with multiple public wall displays and personal notebook computers, it is possible to design a highly interactive experience for manipulating and an...
Patrick Chiu, Qiong Liu, John S. Boreczky, Jonatha...
CHI
2002
ACM
14 years 5 months ago
False prophets: exploring hybrid board/video games
In order to develop technology that promotes social interaction rather than isolation, we are exploring the space between board games and video games. We created a hybrid game tha...
Regan L. Mandryk, Diego S. Maranan