Abstract. We describe a novel approach to view interpolation from image sequences based on probabilistic depth carving. This builds a multivalued representation of depth for novel ...
Abstract. This paper describes a method of stereoscopic view generation by image-based rendering in wide outdoor environments. The stereoscopic view can be generated from an omnidi...
This paper describes a head-tracking algorithm that is based on recognition and correlation-based weighted interpolation. The input is a sequence of 3D depth images generated by a...
In this paper, we propose a novel dense depth recovery method for a trinocular video sequence. Specifically, we contribute a novel trinocular stereo matching model, which can eff...
This paper presents a new approach to computing dense depth and motion estimates from multiple images. Rather than computing a single depth or motion map from such a collection, w...