To build highly available or reliable applications out of unreliable third-party components, some software-implemented fault-tolerant mechanisms are introduced to gracefully deal w...
Junguo Li, Xiangping Chen, Gang Huang, Hong Mei, F...
This paper introduces a multicast based architecture for supporting large scale Collaborative Virtual Environments (CVEs). The paper begins by defining CVEs, discussing the motivat...
This paper is concerned with how collaborative virtual environments can be structured in order to enable greater scalability and yet maintain a richness of communication. Based on...
Dealing with multi-object tracking in a particle filter raises several issues. A first essential point is to model possible interactions between objects. In this article, we repr...