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SIGCSE
2002
ACM
135views Education» more  SIGCSE 2002»
13 years 4 months ago
Introducing computer science through animation and virtual worlds
We describe a course for non-majors that teaches computer science concepts and programming by creating simple animations and building 2D and 3D virtual worlds. Students work with ...
Susan H. Rodger
VRML
2003
ACM
13 years 9 months ago
Guiding visitors of Web3D worlds through automatically generated tours
Many Web3D sites do not offer sufficient assistance to (especially novice) users in navigating the virtual world, find objects/places of interests, and learn how to interact with ...
Luca Chittaro, Roberto Ranon, Lucio Ieronutti
PERCOM
2010
ACM
13 years 2 months ago
BurrowView - seeing the world through the eyes of rats
—For a long time, life sciences were restricted to look at animal habitats only post-factum. Pervasive computing puts us in the novel position to gain live views. In this paper w...
Jó Ágila Bitsch Link, Gregor Fabriti...
SIGCSE
2010
ACM
166views Education» more  SIGCSE 2010»
13 years 4 months ago
Introducing concurrency in CS 1
Because of the growing importance of concurrent programming, many people are trying to figure out where in the curriculum to introduce students to concurrency. In this paper we di...
Kim B. Bruce, Andrea Pohoreckyj Danyluk, Thomas P....
ATAL
2008
Springer
13 years 6 months ago
Autonomous virtual humans and lower animals: from biomechanics to intelligence
The confluence of virtual reality and artificial life, an emerging discipline that spans the computational and biological sciences, has yielded synthetic worlds inhabited by reali...
Demetri Terzopoulos