In this paper, we describe the GroupMedia system, which uses wireless wearable computers to measure audio features, headmovement, and galvanic skin response (GSR) for dyads and gr...
■ Persuasion is at the root of countless social exchanges in which one person or group is motivated to have another share its beliefs, desires, or behavioral intentions. Here, w...
Emily B. Falk, Lian Rameson, Elliot T. Berkman, Be...
Abstract. We show how to embed a framework for multilateral negotiation, in which a group of agents implement a sequence of deals concerning the exchange of a number of resources, ...
Abstract. Web 2.0, also known as the Social Web, marks a new philosophy where users are both the main actors and the content producers: users write blogs and comments, they tag, li...
Paolo Coppola, Raffaella Lomuscio, Stefano Mizzaro...
Creativity has become a valuable asset, given the fast paced changes most companies must nowadays deal with. Companies now look for creative, highly adaptive individuals who can ex...