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» Isosurfaces on Optimal Regular Samples
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VISSYM
2003
13 years 6 months ago
Isosurfaces on Optimal Regular Samples
Volumetric samples on Cartesian lattices are less efficient than samples on body-centred cubic (BCC) lattices. We show how to construct isosurfaces on BCC lattices using several ...
Hamish Carr, Thomas Theußl, Torsten Möl...
CAD
2005
Springer
13 years 4 months ago
Optimizing the topological and combinatorial complexity of isosurfaces
Since the publication of the original Marching Cubes algorithm, numerous variations have been proposed for guaranteeing water-tight constructions of triangulated approximations of...
Carlos Andújar, Pere Brunet, Antoni Chica, ...
CGF
2005
149views more  CGF 2005»
13 years 4 months ago
Real-Time Ray-Casting and Advanced Shading of Discrete Isosurfaces
This paper presents a real-time rendering pipeline for implicit surfaces defined by a regular volumetric grid of samples. We use a ray-casting approach on current graphics hardwar...
Markus Hadwiger, Christian Sigg, Henning Scharsach...
VIS
2007
IEEE
199views Visualization» more  VIS 2007»
14 years 6 months ago
Topology, Accuracy, and Quality of Isosurface Meshes Using Dynamic Particles
Abstract-This paper describes a method for constructing isosurface triangulations of sampled, volumetric, three-dimensional scalar fields. The resulting meshes consist of triangles...
Miriah Meyer, Robert M. Kirby, Ross Whitaker
GRAPHICSINTERFACE
2009
13 years 2 months ago
Fast low-memory streaming MLS reconstruction of point-sampled surfaces
We present a simple and efficient method for reconstructing triangulated surfaces from massive oriented point sample datasets. The method combines streaming and parallelization, m...
Gianmauro Cuccuru, Enrico Gobbetti, Fabio Marton, ...