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» Issues and experience in designing two-handed interaction
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CHI
2008
ACM
14 years 5 months ago
Indirect mappings of multi-touch input using one and two hands
Touchpad and touchscreen interaction using multiple fingers is emerging as a valuable form of high-degree-of-freedom input. While bimanual interaction has been extensively studied...
Tomer Moscovich, John F. Hughes
SI3D
1997
ACM
13 years 9 months ago
Two-Handed Direct Manipulation on the Responsive Workbench
We have built a system that allows users to naturally manipulate virtual 3D models with both hands on the Responsive Workbench, a tabletop VR device. Our design is largely based u...
Lawrence D. Cutler, Bernd Fröhlich, Pat Hanra...
UIST
1999
ACM
13 years 9 months ago
The Role of Kinesthetic Reference Frames in Two-Handed Input Performance
We present experimental work which explores how the match (or mismatch) between the input space of the hands and the output space of a graphical display influences twohanded input...
Ravin Balakrishnan, Ken Hinckley
CHI
1994
ACM
13 years 9 months ago
Issues and experience in designing two-handed interaction
Considering that direct manipulation interfaces using a pointing device could be more efficient with the addition of a second pointing device, we are designing and implementing tw...
Stéphane Chatty
AUIC
2005
IEEE
13 years 10 months ago
Beautifying Sketching-based Design Tool Content: Issues and Experiences
With the advent of the Tablet PC and stylus-based PDAs, sketching-based user interfaces for design tools have become popular. However, a major challenge with such interfaces is th...
Beryl Plimmer, John C. Grundy