One of the hard problems in maintaining real-time systems requirements is to keep track of the impact of resource usage on the applications. Often times, it is not sufficient to ...
Most of today’s real-time embedded systems consist of a heterogeneous mix of fully-programmable processors, fixed-function components or hardware accelerators, and partially-pr...
In this paper we present a concurrency control algorithm that allows co-existence of soft real-time, relational database transactions, and hard real-time database pointer transact...
This paper describes a simulation technique for RealTime Hw/Sw systems based on an object executable model. It allows designers to seamlessly estimate and verify their solutions f...
In this contribution a new system for the rapid development of real-time prototypes for digital audio signal processing algorithms on Windows PCs and a Digital Signal Processor (D...