Sciweavers

93 search results - page 4 / 19
» Joint process games: from ratings to wikis
Sort
View
AAMAS
2011
Springer
13 years 10 days ago
Using focal point learning to improve human-machine tacit coordination
We consider an automated agent that needs to coordinate with a human partner when communication between them is not possible or is undesirable (tacit coordination games). Specifi...
Inon Zuckerman, Sarit Kraus, Jeffrey S. Rosenschei...
ICIP
2007
IEEE
14 years 7 months ago
Rate-Distortion Optimal Depth Maps in the Wavelet Domain for Free-Viewpoint Rendering
We consider the problem of estimating and encoding depth maps from multiple views in the context of 3D-TV with free-viewpoint rendering. We propose a novel codec based on the Rate...
Matthieu Maitre, Yoshihisa Shinagawa, Minh N. Do
ICIP
2003
IEEE
14 years 7 months ago
Optimal strategies for spread-spectrum and quantized-projection image data hiding games with BER payoffs
We analyze spread-spectrum and quantization projection data hiding methods from a game-theoretic point of view, using the bit error rate (BER) as the payoff, and assuming that the...
Pedro Comesaña, Fernando Pérez-Gonz&...
CICLING
2011
Springer
12 years 9 months ago
Wikipedia Vandalism Detection: Combining Natural Language, Metadata, and Reputation Features
Wikipedia is an online encyclopedia which anyone can edit. While most edits are constructive, about 7% are acts of vandalism. Such behavior is characterized by modifications made ...
B. Thomas Adler, Luca de Alfaro, Santiago Mois&eac...
CORR
2008
Springer
122views Education» more  CORR 2008»
13 years 5 months ago
Strategy Improvement for Concurrent Safety Games
We consider concurrent games played on graphs. At every round of the game, each player simultaneously and independently selects a move; the moves jointly determine the transition ...
Krishnendu Chatterjee, Luca de Alfaro, Thomas A. H...