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IPPS
2003
IEEE
13 years 10 months ago
A GRASP-Based Algorithm for Solving DVE Partitioning Problem
Graphic cards performance increase and fast Internet connections are popularising Networked Virtual Environments. This immature paradigm of real-time applications has still to sol...
Pedro Morillo, Marcos Fernández
ICFP
2008
ACM
14 years 4 months ago
From ML to MLF: graphic type constraints with efficient type inference
MLF is a type system that seamlessly merges ML-style type inference with System-F polymorphism. We propose a system of graphic (type) constraints that can be used to perform type ...
Boris Yakobowski, Didier Rémy
ASPLOS
2009
ACM
14 years 5 months ago
QR decomposition on GPUs
QR decomposition is a computationally intensive linear algebra operation that factors a matrix A into the product of a unitary matrix Q and upper triangular matrix R. Adaptive sys...
Andrew Kerr, Dan Campbell, Mark Richards
ISPD
1999
ACM
83views Hardware» more  ISPD 1999»
13 years 9 months ago
Efficient solution of systems of orientation constraints
One subtask in constraint-driven placement is enforcing a set of orientation constraints on the devices being placed. Such constraints are created in order to, for example, implem...
Joseph L. Ganley
CORR
2010
Springer
159views Education» more  CORR 2010»
13 years 5 months ago
An Elimination Method for Solving Bivariate Polynomial Systems: Eliminating the Usual Drawbacks
We present an exact and complete algorithm to isolate the real solutions of a zero-dimensional bivariate polynomial system. The proposed algorithm constitutes an elimination metho...
Eric Berberich, Pavel Emeliyanenko, Michael Sagral...