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» Lambda-Search in Game Trees - with Application to Go
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CG
2000
Springer
13 years 8 months ago
Lambda-Search in Game Trees - with Application to Go
This paper proposes a new method for searching two-valued (binary) game trees in games like chess or Go. Lambda-search uses null-moves together with different orders of threat-sequ...
Thomas Thomsen
GAMEON
2001
13 years 5 months ago
A New Computational Approach to the Game of Go
This paper investigates the application of neural network techniques to the creation of a program that can play the game of Go with some degree of success. The combination of soft...
Julian Churchill, Richard Cant, David Al-Dabass
TCIAIG
2010
12 years 11 months ago
Current Frontiers in Computer Go
This paper presents the recent technical advances in Monte-Carlo Tree Search for the Game of Go, shows the many similarities and the rare differences between the current best progr...
Arpad Rimmel, Olivier Teytaud, Chang-Shing Lee, Sh...
ICML
2006
IEEE
14 years 5 months ago
Bayesian pattern ranking for move prediction in the game of Go
We investigate the problem of learning to predict moves in the board game of Go from game records of expert players. In particular, we obtain a probability distribution over legal...
David H. Stern, Ralf Herbrich, Thore Graepel
ECAI
1998
Springer
13 years 8 months ago
Metaprogramming Forced Moves
Knowledge about forced moves enables to select a small number of moves from the set of possible moves. It is very important in complex domains where search trees have a large branc...
Tristan Cazenave