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VISUALIZATION
1998
IEEE
13 years 9 months ago
Large scale terrain visualization using the restricted quadtree triangulation
Real-time rendering of triangulated surfaces has attracted growing interest in the last few years. However, interactive visualization of very large scale grid digital elevation mo...
Renato Pajarola
WSCG
2003
181views more  WSCG 2003»
13 years 6 months ago
Wavelet Analysis for a New Multiresolution Model for Large-Scale Textured Terrains
Large terrain databases require a great number of polygons and textures. In consequence, transmission of terrain data over slow networks is still worrying. Multiresolution models ...
María José Abásolo, Francisco...
CGF
2008
188views more  CGF 2008»
13 years 5 months ago
Real-Time Rendering and Editing of Vector-based Terrains
We present a method to populate very large terrains with very detailed features such as roads, rivers, lakes and fields. These features can be interactively edited, and the landsc...
Eric Bruneton, Fabrice Neyret
VISUALIZATION
1997
IEEE
13 years 9 months ago
Multiresolution compression and reconstruction
This paper presents a framework for multiresolution compression and geometric reconstruction of arbitrarily dimensioned data designed for distributed applications. Although being ...
Oliver G. Staadt, Markus H. Gross, Roger Weber