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» Layered Animation using Displacement Maps
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CA
2000
IEEE
13 years 9 months ago
Layered Animation using Displacement Maps
This paper presents a layered animation framework which uses displacement maps for efficient representation and animation of highly detailed surfaces. The model consists of three...
Raymond S. Smith, Wei Sun, Adrian Hilton, John Ill...
3DPVT
2002
IEEE
184views Visualization» more  3DPVT 2002»
13 years 10 months ago
From 3D Shape Capture to Animated Models
This paper presents a framework for construction of animated models from captured surface shape of real objects. Algorithms are introduced to transform the captured surface shape ...
Adrian Hilton, Jonathan Starck, Gordon Collins
CGI
2004
IEEE
13 years 8 months ago
Adaptation-Based Individualized Face Modeling for Animation Using Displacement Map
In this paper a new adaptation-basedmethod is presented to reconstruct animatable facial models of human individuals from scan data. An anatomy-based generic control model serves ...
Yu Zhang, Terence Sim, Chew Lim Tan
CGF
2007
99views more  CGF 2007»
13 years 5 months ago
Layered Performance Animation with Correlation Maps
Performance has a spontaneity and “aliveness” that can be difficult to capture in more methodical animation processes such as keyframing. Access to performance animation has ...
Michael Neff, Irene Albrecht, Hans-Peter Seidel
ICMCS
2000
IEEE
113views Multimedia» more  ICMCS 2000»
13 years 9 months ago
Talking Faces
We present a method to generate mouth animations coupled with moderate movements of the head. Our method uses a coarse 2D textured mesh representation of images. With hardware tex...
Jun-yong Noh, Ulrich Neumann