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ICIP
2004
IEEE
14 years 6 months ago
Layered motion estimation and coding for fully scalable 3d wavelet video coding
This paper proposes a framework of scalable motion estimation and coding with the structure of multi-layers for 3D wavelet video coding. The motion representation consists of mult...
Ruiqin Xiong, Jizheng Xu, Feng Wu, Shipeng Li, Ya-...
ICIP
2003
IEEE
14 years 6 months ago
Layer-correlated motion estimation and motion vector coding for the 3D-wavelet video coding
This paper proposes an efficient layer-correlated scheme to reduce the bit cost for motion vectors in the 3D wavelet coding. Previous works show that incorporating motion alignmen...
Lin Luo, Feng Wu, Shipeng Li, Zhenquan Zhuang
ICIP
2001
IEEE
14 years 6 months ago
A fully scalable 3D subband video codec
Multimedia transmissions over heterogeneous networks require a high degree of flexibility from video compression systems. They are expected to be fully scalable, that is to say to...
Béatrice Pesquet-Popescu, Boris Felts, Mari...
ISCAS
2007
IEEE
193views Hardware» more  ISCAS 2007»
13 years 10 months ago
3D Object-based Scalable Wavelet Video Coding with Boundary Effect Suppression
—This paper extends the lifting-based motion threading technique from the frame-based coding to the object-based coding, attracted by the unique advantages of the object-based co...
Yu Liu, Feng Wu, King Ngi Ngan
ISCAS
2002
IEEE
163views Hardware» more  ISCAS 2002»
13 years 9 months ago
A two-pass optimal motion-threading technique for 3D wavelet video coding
Motion-threading is a novel technique that can efficiently incorporate motion information into the 3D wavelet video coding. By utilizing shape adaptive wavelet transform along wit...
Lin Luo, Feng Wu, Shipeng Li, Zhenquan Zhuang, Ya-...