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OSDI
1996
ACM
13 years 5 months ago
Lazy Receiver Processing (LRP): A Network Subsystem Architecture for Server Systems
The explosive growth of the Internet, the widespread use of WWW-related applications, and the increased reliance on client-server architectures places interesting new demands on n...
Peter Druschel, Gaurav Banga
CASCON
1996
99views Education» more  CASCON 1996»
13 years 5 months ago
Modeling and analysis of the Unix communication subsystems
The performance of host communication subsystems is an important research topic in computer networks.1 Performance metrics such as throughput, delay, and packet loss are important...
Yi-Chun Chu, Toby J. Teorey
SAC
2008
ACM
13 years 4 months ago
A pull-based e-mail architecture
Conventional e-mail systems are prone to problems that impact their scalability and dependability. E-mail systems operate following a "push-based" approach: the sender s...
Edson Kageyama, Carlos Maziero, Altair Olivo Santi...
ICIW
2008
IEEE
13 years 11 months ago
Networking Aspects for Gaming Systems
As the evolution of computer technology introduces new advances in networks among others, online gaming becomes a new trend. Following the trends of our era, Games At Large IST Pr...
Christos Bouras, Vassilis Poulopoulos, Ioannis Sen...
ICS
2007
Tsinghua U.
13 years 10 months ago
Optimization and bottleneck analysis of network block I/O in commodity storage systems
Building commodity networked storage systems is an important architectural trend; Commodity servers hosting a moderate number of consumer-grade disks and interconnected with a hig...
Manolis Marazakis, Vassilis Papaefstathiou, Angelo...