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NETGAMES
2006
ACM
13 years 10 months ago
Network game design: hints and implications of player interaction
While psychologists analyze network game-playing behavior in terms of players’ social interaction and experience, understanding user behavior is equally important to network res...
Kuan-Ta Chen, Chin-Laung Lei
WSCG
2004
130views more  WSCG 2004»
13 years 6 months ago
A Hybrid Approach to Rendering Handwritten Characters
With the growing popularity of pen-based computers comes the need to display clear handwritten characters at small sizes on low-resolution displays. This paper describes a method ...
Sara L. Su, Chenyu Wu, Ying-Qing Xu, Heung-Yeung S...
WMCSA
2003
IEEE
13 years 10 months ago
A Historic Name-Trail Service
1 In this work we consider the mobility of personal online identifiers. People change the identifiers through which they are reachable on-line as they change jobs or residences ...
Petros Maniatis, Mary Baker
ICMCS
2009
IEEE
90views Multimedia» more  ICMCS 2009»
13 years 2 months ago
Human-centered picture slideshow personalization for mobile devices
This paper presents a human-centered picture slideshow system for mobile users. In contrast to conventional ROIs (region-of-interest) detection based systems, we provide mobile us...
Cunxun Zang, Yu Fu, Jian Cheng, Hanqing Lu, Jian M...
IOR
2002
179views more  IOR 2002»
13 years 4 months ago
Decision Analysis: A Personal Account of How It Got Started and Evolved
Then these analytically motivated abstractions were gradually made more intricate as the body of mathematical techniques grew. The trend went from elementary analysis of complex, i...
Howard Raiffa