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» Learning Complex Robot Behaviours by Evolutionary Computing ...
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AAMAS
2005
Springer
13 years 5 months ago
Cooperative Multi-Agent Learning: The State of the Art
Cooperative multi-agent systems are ones in which several agents attempt, through their interaction, to jointly solve tasks or to maximize utility. Due to the interactions among t...
Liviu Panait, Sean Luke
SMC
2007
IEEE
13 years 11 months ago
Enhancing embodied evolution with punctuated anytime learning
—This paper discusses a new implementation of embodied evolution that uses the concept of punctuated anytime learning to increase the complexity of tasks that the learning system...
Gary B. Parker, Gregory E. Fedynyshyn
GPEM
2008
128views more  GPEM 2008»
13 years 5 months ago
Coevolutionary bid-based genetic programming for problem decomposition in classification
In this work a cooperative, bid-based, model for problem decomposition is proposed with application to discrete action domains such as classification. This represents a significan...
Peter Lichodzijewski, Malcolm I. Heywood
CIG
2005
IEEE
13 years 11 months ago
Forcing Neurocontrollers to Exploit Sensory Symmetry Through Hard-wired Modularity in the Game of Cellz
Several attempts have been made in the past to construct encoding schemes that allow modularity to emerge in evolving systems, but success is limited. We believe that in order to c...
Julian Togelius, Simon M. Lucas
EH
1999
IEEE
351views Hardware» more  EH 1999»
13 years 9 months ago
Evolvable Hardware or Learning Hardware? Induction of State Machines from Temporal Logic Constraints
Here we advocate an approach to learning hardware based on induction of finite state machines from temporal logic constraints. The method involves training on examples, constraint...
Marek A. Perkowski, Alan Mishchenko, Anatoli N. Ch...