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FLAIRS
2008
13 years 5 months ago
Learning Continuous Action Models in a Real-Time Strategy Environment
Although several researchers have integrated methods for reinforcement learning (RL) with case-based reasoning (CBR) to model continuous action spaces, existing integrations typic...
Matthew Molineaux, David W. Aha, Philip Moore
IWANN
2005
Springer
13 years 8 months ago
Real-Time Spiking Neural Network: An Adaptive Cerebellar Model
Abstract. A spiking neural network modeling the cerebellum is presented. The model, consisting of more than 2000 conductance-based neurons and more than 50 000 synapses, runs in re...
Christian Boucheny, Richard R. Carrillo, Eduardo R...
AAAI
2011
12 years 3 months ago
Combining Learned Discrete and Continuous Action Models
Action modeling is an important skill for agents that must perform tasks in novel domains. Previous work on action modeling has focused on learning STRIPS operators in discrete, r...
Joseph Z. Xu, John E. Laird
ATAL
2011
Springer
12 years 3 months ago
Game theory-based opponent modeling in large imperfect-information games
We develop an algorithm for opponent modeling in large extensive-form games of imperfect information. It works by observing the opponent’s action frequencies and building an opp...
Sam Ganzfried, Tuomas Sandholm
AVSS
2006
IEEE
13 years 9 months ago
Learning Foveal Sensing Strategies in Unconstrained Surveillance Environments
In this paper we report on techniques for automatically learning foveal sensing strategies for an active pan-tiltzoom camera. The approach uses reinforcement learning to discover ...
Andrew D. Bagdanov, Alberto Del Bimbo, Walter Nunz...