We propose a person-dependent, manifold-based approach for modeling and tracking rigid and nonrigid 3D facial deformations from a monocular video sequence. The rigid and nonrigid ...
Abstract-- This paper describes a framework for constructing a three-dimensional immersive environment that can be used for training physical activities. The system is designed to ...
In this paper we present a dynamic texture based motion segmentation approach to address the challenging problem of heart localization and segmentation in 4D Spatio-temporal cardi...
Junzhou Huang, Xiaolei Huang, Dimitris N. Metaxas,...