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» Learning a Game Strategy Using Pattern-Weights and Self-play
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GECCO
2006
Springer
134views Optimization» more  GECCO 2006»
13 years 8 months ago
The Baldwin effect under spatial isolation and autonomous reproduction
The impact of learning on evolution in dynamic environments undergoes recognized stages of the Baldwin Effect although its cause is not clear. To identify it experimentally, we de...
H. L. Peng, J. C. Tay
CEC
2010
IEEE
13 years 5 months ago
Coordinate System Archive for coevolution
Problems in which some entities interact with each other are common in computational intelligence. This scenario, typical for co-evolving artificial-life agents, learning strategie...
Wojciech Jaskowski, Krzysztof Krawiec
STOC
2006
ACM
122views Algorithms» more  STOC 2006»
14 years 5 months ago
Fast convergence to Wardrop equilibria by adaptive sampling methods
We study rerouting policies in a dynamic round-based variant of a well known game theoretic traffic model due to Wardrop. Previous analyses (mostly in the context of selfish routi...
Simon Fischer, Harald Räcke, Berthold Vö...
CIKM
2003
Springer
13 years 10 months ago
Automated index management for distributed web search
Distributed heterogeneous search systems are an emerging phenomenon in Web search, in which independent topic-specific search engines provide search services, and metasearchers d...
Rinat Khoussainov, Nicholas Kushmerick
GECCO
2005
Springer
112views Optimization» more  GECCO 2005»
13 years 10 months ago
Monotonic solution concepts in coevolution
Assume a coevolutionary algorithm capable of storing and utilizing all phenotypes discovered during its operation, for as long as it operates on a problem; that is, assume an algo...
Sevan G. Ficici