We present a method to simultaneously estimate 3d body pose and action categories from monocular video sequences. Our approach learns a lowdimensional embedding of the pose manifol...
Tobias Jaeggli, Esther Koller-Meier, Luc J. Van Go...
Abstract. Most cognitive studies of language acquisition in both natural systems and artificial systems have focused on the role of purely linguistic information as the central co...
Video game players often learn to map their physical actions (e.g., pressing buttons) onto their on-screen avatars' actions (e.g., wielding swords) in order to play. We explo...
A key element for video indexing and summarisation is the description of isolated events and actions. In the context of many sports the motion of the ball plays an essential role ...
Ibrahim Almajai, Josef Kittler, Teofilo de Campos,...
—This paper assesses the performance of measures of facial expression dynamics derived from the Computer Expression Recognition Toolbox (CERT) for classifying emotions in the Fac...
Gwen Littlewort, Jacob Whitehill, Tingfan Wu, Nich...