A key feature of wireless communications is the spatial reuse. However, the spatial aspect is not yet well understood for the purpose of designing efficient spectrum sharing mecha...
— We formulate a coverage optimization problem for mobile visual sensor networks as a repeated multi-player game. Each visual sensor tries to optimize its own coverage while mini...
In third generation (3G) wireless data networks, repeated requests for popular data items can exacerbate the already scarce wireless spectrum. In this paper we propose an architec...
Michel X. Goemans, Erran L. Li, Vahab S. Mirrokni,...
We present GAMUT1 , a suite of game generators designed for testing game-theoretic algorithms. We explain why such a generator is necessary, offer a way of visualizing relationshi...
Eugene Nudelman, Jennifer Wortman, Yoav Shoham, Ke...
Learning in many multi-agent settings is inherently repeated play. This calls into question the naive application of single play Nash equilibria in multi-agent learning and sugges...