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ROBOCUP
2004
Springer
114views Robotics» more  ROBOCUP 2004»
13 years 10 months ago
Modular Learning System and Scheduling for Behavior Acquisition in Multi-agent Environment
The existing reinforcement learning approaches have been suffering from the policy alternation of others in multiagent dynamic environments such as RoboCup competitions since othe...
Yasutake Takahashi, Kazuhiro Edazawa, Minoru Asada
ATAL
2005
Springer
13 years 10 months ago
Evaluating the Minority Game strategy in agent role assignments
A team-based competitive environment is a complex multiagent environment, in which agents are required to coordinate with each other not only to enhance their collective behavior,...
Tingting Wang, Jiming Liu
GI
2004
Springer
13 years 10 months ago
Quality Criteria for Competency Assignments: Examples from a Project Management Case Study
: We present several quality criteria for skills management initiatives based on the competence-performance approach [Kor97]. The criteria help to measure reliability and validity ...
Tobias Ley, Dietrich Albert
SIGCSE
1997
ACM
121views Education» more  SIGCSE 1997»
13 years 9 months ago
Application-based modules using apprentice learning for CS 2
A typical Data Structures (CS 2) course covers a wide variety of topics: elementary algorithm analysis; data structures including dynamic structures, trees, tables, graphs, etc.; ...
Owen L. Astrachan, Robert F. Smith, James T. Wilke...
AAAI
2007
13 years 7 months ago
Learning to Solve QBF
We present a novel approach to solving Quantified Boolean Formulas (QBF) that combines a search-based QBF solver with machine learning techniques. We show how classification met...
Horst Samulowitz, Roland Memisevic