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» Learning from Humanoid Cartoon Designs
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INCDM
2010
Springer
146views Data Mining» more  INCDM 2010»
13 years 8 months ago
Learning from Humanoid Cartoon Designs
Abstract. Character design is a key ingredient to the success of any comicbook, graphic novel, or animated feature. Artists typically use shape, size and proportion as the first de...
Md. Tanvirul Islam, Kaiser Md. Nahiduzzaman, Why Y...
AROBOTS
2002
115views more  AROBOTS 2002»
13 years 4 months ago
Statistical Learning for Humanoid Robots
The complexity of the kinematic and dynamic structure of humanoid robots make conventional analytical approaches to control increasingly unsuitable for such systems. Learning techn...
Sethu Vijayakumar, Aaron D'Souza, Tomohiro Shibata...
ECAL
1995
Springer
13 years 8 months ago
Can Development Be Designed? What we May Learn from the Cog Project
Neither `design' nor `evolutionary' approaches to building behavior-based robots feature a role for development in the genesis of behavioral organization. However, the n...
Julie C. Rutkowska
ICRA
2007
IEEE
117views Robotics» more  ICRA 2007»
13 years 11 months ago
Techniques and Applications for Persistent Backgrounding in a Humanoid Torso Robot
— One of the most basic capabilities for an agent with a vision system is to recognize its own surroundings. Yet surprisingly, despite the ease of doing so, many robots store lit...
David Walker Duhon, Jerod J. Weinman, Erik G. Lear...
CHI
2007
ACM
14 years 5 months ago
Comicboarding: using comics as proxies for participatory design with children
Comicboarding is a participatory design method that uses specially created comic books to generate engaging, productive brainstorming sessions with children. By leveraging known p...
Neema Moraveji, Jason Li, Jiarong Ding, Patrick O'...