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ICMI
2009
Springer
146views Biometrics» more  ICMI 2009»
13 years 11 months ago
Learning from preferences and selected multimodal features of players
The influence of multimodal sources of input data to the construction of accurate computational models of user preferences is investigated in this paper. The case study presented...
Georgios N. Yannakakis
ICPR
2010
IEEE
13 years 4 months ago
The Problem of Fragile Feature Subset Preference in Feature Selection Methods and a Proposal of Algorithmic Workaround
Abstract—We point out a problem inherent in the optimization scheme of many popular feature selection methods. It follows from the implicit assumption that higher feature selecti...
Petr Somol, Jiri Grim, Pavel Pudil
EMNLP
2008
13 years 6 months ago
Discriminative Learning of Selectional Preference from Unlabeled Text
We present a discriminative method for learning selectional preferences from unlabeled text. Positive examples are taken from observed predicate-argument pairs, while negatives ar...
Shane Bergsma, Dekang Lin, Randy Goebel
AIIDE
2007
13 years 6 months ago
Interactive Storytelling: A Player Modelling Approach
In recent years, the fields of Interactive Storytelling and Player Modelling have independently enjoyed increased interest in both academia and the computer games industry. The c...
David Thue, Vadim Bulitko, Marcia Spetch, Eric Was...
UMUAI
2010
136views more  UMUAI 2010»
13 years 2 months ago
Towards affective camera control in games
Information about interactive virtual environments, such as games, is perceived by users through a virtual camera. While most interactive applications let users control the camera,...
Georgios N. Yannakakis, Héctor Perez Mart&i...