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» Learning from rehabilitation: A bi-manual interface approach
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CHI
2010
ACM
13 years 11 months ago
Towards customizable games for stroke rehabilitation
Stroke is the leading cause of long term disability among adults in industrialized nations. The partial paralysis that stroke patients often experience can make independent living...
Gazihan Alankus, Amanda Lazar, Matt May, Caitlin K...
HAPTICS
2003
IEEE
13 years 9 months ago
Haptic Effects for Virtual Reality-Based Post-Stroke Rehabilitation
The majority of today’s haptic interfaces are designed for hand-based interaction with virtual environments. However, there are several reallife tasks that require a person to i...
Rares F. Boian, Judith E. Deutsch, Chan Su Lee, Gr...
ICASSP
2010
IEEE
13 years 2 months ago
Learning from other subjects helps reducing Brain-Computer Interface calibration time
A major limitation of Brain-Computer Interfaces (BCI) is their long calibration time, as much data from the user must be collected in order to tune the BCI for this target user. I...
Fabien Lotte, Cuntai Guan
ACMIDC
2008
13 years 6 months ago
Sketch-based educational games: "drawing" kids away from traditional interfaces
Computer-based games and technologies can be significant aids for helping children learn. However, most computer-based games simply address the learning styles of visual and audit...
Brandon Paulson, Brian Eoff, Aaron Wolin, Joshua J...
IUI
2011
ACM
12 years 7 months ago
TellMe: learning procedures from tutorial instruction
This paper describes an approach to allow end users to define new procedures through tutorial instruction. Our approach allows users to specify procedures in natural language in t...
Yolanda Gil, Varun Ratnakar, Christian Fritz