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» Learning skeletons for shape and pose
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ICCV
2009
IEEE
13 years 3 months ago
Constructing implicit 3D shape models for pose estimation
We present a system that constructs "implicit shape models" for classes of rigid 3D objects and utilizes these models to estimating the pose of class instances in single...
Mica Arie-Nachimson, Ronen Basri
CVPR
2008
IEEE
14 years 7 months ago
Hybrid body representation for integrated pose recognition, localization and segmentation
We propose a hybrid body representation that represents each typical pose by both template-like view information and part-based structural information. Specifically, each body par...
Cheng Chen, Guoliang Fan
CAIP
2005
Springer
212views Image Analysis» more  CAIP 2005»
13 years 10 months ago
3D Modeling of Humans with Skeletons from Uncalibrated Wide Baseline Views
In order to achieve precise, accurate and reliable tracking of human movement, a 3D human model that is very similar to the subject is essential. In this paper, we present a new sy...
Chee Kwang Quah, André Gagalowicz, Richard ...
NIPS
2007
13 years 6 months ago
Combined discriminative and generative articulated pose and non-rigid shape estimation
Estimation of three-dimensional articulated human pose and motion from images is a central problem in computer vision. Much of the previous work has been limited by the use of cru...
Leonid Sigal, Alexandru O. Balan, Michael J. Black
BMVC
2010
13 years 3 months ago
Localized fusion of Shape and Appearance features for 3D Human Pose Estimation
This paper presents a learning-based method for combining the shape and appearance feature types for 3D human pose estimation from single-view images. Our method is based on clust...
Suman Sedai, Mohammed Bennamoun, Du Q. Huynh