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» Learning skeletons for shape and pose
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TOG
2008
235views more  TOG 2008»
13 years 5 months ago
Articulated mesh animation from multi-view silhouettes
Details in mesh animations are difficult to generate but they have great impact on visual quality. In this work, we demonstrate a practical software system for capturing such deta...
Daniel Vlasic, Ilya Baran, Wojciech Matusik, Jovan...
CVPR
2012
IEEE
11 years 8 months ago
Exemplar-based human action pose correction and tagging
The launch of Xbox Kinect has built a very successful computer vision product and made a big impact to the gaming industry; this sheds lights onto a wide variety of potential appl...
Wei Shen, Ke Deng, Xiang Bai, Tommer Leyvand, Bain...
CVPR
2005
IEEE
14 years 7 months ago
Learning to Estimate Human Pose with Data Driven Belief Propagation
We propose a statistical formulation for 2-D human pose estimation from single images. The human body configuration is modeled by a Markov network and the estimation problem is to...
Gang Hua, Ming-Hsuan Yang, Ying Wu
ICCV
2009
IEEE
13 years 3 months ago
Estimating human shape and pose from a single image
We describe a solution to the challenging problem of estimating human body shape from a single photograph or painting. Our approach computes shape and pose parameters of a 3D huma...
Peng Guan, Alexander Weiss, Alexandru O. Balan, Mi...
ECCV
2010
Springer
13 years 10 months ago
Inferring 3D Shapes and Deformations from Single Views
Abstract. In this paper we propose a probabilistic framework that models shape variations and infers dense and detailed 3D shapes from a single silhouette. We model two types of sh...