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» Learning to Create is as Hard as Learning to Appreciate
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NPL
2000
105views more  NPL 2000»
13 years 5 months ago
Online Interactive Neuro-evolution
In standard neuro-evolution, a population of networks is evolved in a task, and the network that best solves the task is found. This network is then fixed and used to solve future...
Adrian K. Agogino, Kenneth O. Stanley, Risto Miikk...
CIKM
2011
Springer
12 years 6 months ago
Focusing on novelty: a crawling strategy to build diverse language models
Word prediction performed by language models has an important role in many tasks as e.g. word sense disambiguation, speech recognition, hand-writing recognition, query spelling an...
Luciano Barbosa, Srinivas Bangalore
ATAL
2007
Springer
14 years 6 days ago
Conditional random fields for activity recognition
Activity recognition is a key component for creating intelligent, multi-agent systems. Intrinsically, activity recognition is a temporal classification problem. In this paper, we...
Douglas L. Vail, Manuela M. Veloso, John D. Laffer...
IADIS
2004
13 years 7 months ago
Constructing Scorm Compliant Course Based on High Level Petri Nets
With rapid development of the Internet, e-learning system has become more and more popular. Currently, to solve the issue of sharing and reusing of teaching materials in different...
Jun-Ming Su, Shian-Shyong Tseng, Chia-Yu Chen, Jui...
GECCO
2008
Springer
179views Optimization» more  GECCO 2008»
13 years 7 months ago
Evolutionary swarm design of architectural idea models
In this paper we present a swarm grammar system that makes use of bio-inspired mechanisms of reproduction, communication and construction in order to build three-dimensional struc...
Sebastian von Mammen, Christian Jacob