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» Learning to feel the physics of a body
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DIGRA
2005
Springer
13 years 11 months ago
socio-ec(h)o: Ambient Intelligence and Gameplay
This paper describes the preliminary research of an ambient intelligent system known as socioec(h)o. socio-ec(h)o explores the design and implementation of an ambient intelligent ...
Ron Wakkary, Marek Hatala, Robb Lovell, Milena Dro...
CHI
2004
ACM
14 years 6 months ago
Interactive therapy with instrumented footwear
Musical feedback can aid in learning to move properly, for example in physical therapy, sports medicine, or training. By appropriately instrumenting the body to detect the correct...
Joseph A. Paradiso, Stacy J. Morris, Ari Y. Benbas...
CGIM
2003
13 years 7 months ago
Modeling an Infinite Emotion Space for Expressionistic Cartoon Face Animation
Inspired by traditional expressive animation, we attempt to propose an infinite emotion-space as a model to control free-form facial expression synthesis. Although a number of mod...
Prashant Chopra, Joerg Meyer
ISMAR
2006
IEEE
13 years 11 months ago
Implementation of god-like interaction techniques for supporting collaboration between outdoor AR and indoor tabletop users
This paper presents a new interaction metaphor we have termed “god-like interaction”. This is a metaphor for improved communication of situational and navigational information...
Aaron Stafford, Wayne Piekarski, Bruce H. Thomas
WAPCV
2007
Springer
13 years 11 months ago
A Proto-object Based Visual Attention Model
One of the first steps of any visual system is that of locating suitable interest points, ‘salient regions’, in the scene, to detect events, and eventually to direct gaze towa...
Francesco Orabona, Giorgio Metta, Giulio Sandini