We have developed and deployed a multimedia museum installation that enables one or several users to interact with and collaboratively explore a 3D virtual environment while simult...
Scott Robertson, Brian Jones, Tiffany O'Quinn, Pet...
This paper presents some interactive features we have added on our street-view web navigation application. Our system allows to navigate through a huge amount of data (panoramas a...
Most of existing crowd simulation algorithms focus on the moving trajectories of individual agents, while collective group formations are often roughly learned from video examples...
— We consider the problem of optimal control in continuous and partially observable environments when the parameters of the model are not known exactly. Partially Observable Mark...
As described here, pragmatic navigation attempts to harness simple facts about a two-dimensional environment to facilitate travel through it without an explicit map. It relies upo...