Sciweavers

170 search results - page 2 / 34
» Learning to play Tetris applying reinforcement learning meth...
Sort
View
SAC
2005
ACM
13 years 10 months ago
Reinforcement learning agents with primary knowledge designed by analytic hierarchy process
This paper presents a novel model of reinforcement learning agents. A feature of our learning agent model is to integrate analytic hierarchy process (AHP) into a standard reinforc...
Kengo Katayama, Takahiro Koshiishi, Hiroyuki Narih...
AI
1999
Springer
13 years 4 months ago
Cooperative Behavior Acquisition for Mobile Robots in Dynamically Changing Real Worlds Via Vision-Based Reinforcement Learning a
In this paper, we first discuss the meaning of physical embodiment and the complexity of the environment in the context of multi-agent learning. We then propose a vision-based rei...
Minoru Asada, Eiji Uchibe, Koh Hosoda
KI
2007
Springer
13 years 10 months ago
Making a Robot Learn to Play Soccer Using Reward and Punishment
In this paper, we show how reinforcement learning can be applied to real robots to achieve optimal robot behavior. As example, we enable an autonomous soccer robot to learn interce...
Heiko Müller, Martin Lauer, Roland Hafner, Sa...
IJCAI
2007
13 years 6 months ago
Reinforcement Learning of Local Shape in the Game of Go
We explore an application to the game of Go of a reinforcement learning approach based on a linear evaluation function and large numbers of binary features. This strategy has prov...
David Silver, Richard S. Sutton, Martin Mülle...
AAAI
2008
13 years 6 months ago
Adaptive Treatment of Epilepsy via Batch-mode Reinforcement Learning
This paper highlights the crucial role that modern machine learning techniques can play in the optimization of treatment strategies for patients with chronic disorders. In particu...
Arthur Guez, Robert D. Vincent, Massimo Avoli, Joe...