In this paper, based on the new definition of high frequency geometric detail for point-sampled surfaces, a new approach for detail manipulation and a detail-preserving editing fra...
We present a system for interactive shape and appearance editing of 3D point-sampled geometry. By generalizing conventional 2D pixel editors, our system supports a great variety o...
Matthias Zwicker, Mark Pauly, Oliver Knoll, Markus...
In this paper we introduce a unified framework for topological manipulation on triangulated 2-manifolds with or without boundary. We show that there are two kinds of primitive oper...
We propose a new topological data structure for representing a set of polygonal curves embedded in a meshed surface. In this embedding, the vertices of the curve do not necessaril...
We present a method for editing the LOD of quad meshes, which supports both adaptive refinement and adaptive coarsening. Starting at a base mesh, we generate a quad-dominant mesh...