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CVGIP
2002
104views more  CVGIP 2002»
13 years 5 months ago
Sharp Features on Multiresolution Subdivision Surfaces
In this paper we describe a method for creating sharp features and trim regions on multiresolution subdivision surfaces along a set of user-defined curves. Operations such as engr...
Henning Biermann, Ioana M. Martin, Denis Zorin, Fa...
UIST
2006
ACM
13 years 11 months ago
A direct texture placement and editing interface
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....
SGP
2007
13 years 7 months ago
As-rigid-as-possible surface modeling
Modeling tasks, such as surface deformation and editing, can be analyzed by observing the local behavior of the surface. We argue that defining a modeling operation by asking for ...
Olga Sorkine, Marc Alexa
ICCV
2003
IEEE
13 years 10 months ago
Unsupervised Non-parametric Region Segmentation Using Level Sets
We present a novel non-parametric unsupervised segmentation algorithm based on Region Competition [21]; but implemented within a Level Sets framework [11]. The key novelty of the ...
Timor Kadir, Michael Brady
SMI
2006
IEEE
111views Image Analysis» more  SMI 2006»
13 years 11 months ago
A Fast Particle System Framework for Interactive Implicit Modeling
In this paper, we present a controllable, fast and efficient particle system framework for skeletal implicit surfaces defined by the BlobTree model. We propose efficient algori...
Eric Galin, Rémi Allègre, Samir Akko...